Well, we finally made it. Eighteen months of pontification, design, re-design and disagreement has led us to this point: the first HD&D character class. Yes, there’s still a lot of work to do. This is only one of five classes I need to finish before the play test, and more work certainly needs to be expanding the class out to something that could be playable over twenty levels. However, let’s ignore that for a moment to pause and reflect.
Are you pausing?
Good. I’ve had my doubts over the last year or so whether I was taking the game in the right direction, but every time I have played fourth edition or read a new Pathfinder product, I’ve been gripped with disappointment that the system couldn’t be better. And hopefully this is better. Or it can be better after a rigourous critique and playtesting. In any event, this feels like a milestone and I’m fairly happy with the results.
So I present the Sorcerer for perusal and comment. Reformatting all the feats and talents for the blog would have been a nightmare, so I’ve uploaded it as a PDF. Click on the icon below and you should be on the receiving end of 19 pages of sorcery goodness.
There are a few things that I will say now about the sorcerer. The first and most obvious comment is that it isn’t complete. There’s more that can be done with familiars and there are many more heritages that need to be covered. Abyssal, Celestial, Destine, Elemental, Fey, Infernal and Undead are the other Pathfinder bloodlines. They could all find a home in HD&D eventually.
Also, we need to look at making sure that there’s no unnecessary overlap between certain abilities and races. Take the Draconic Sorcerer as an example. He undoubtedly shares abilities with the Dragonborn race, half-dragon characters and characters of a dragon bloodline. There’s no reason why all such abilities can’t and shouldn’t work in the same way. A dragoborn breath weapon should function in the same way as a draconic sorcer’s breath weapon, or the breath weapon of a charcter who isn’t a dragonborn or a sorcerer, but just happens to carry a dragon bloodline.
Inevitably, my long-standing third edition players will be looking at these rules in the context of their existing characters. The rules for the Potentate sorcerer has already been sent to Jon, and he was alright with me posting it here in its entirety (even though there are some aspects of it that other player characters may not know). Marc may find some draconic sorcerer talents that fit in with Elias. The ability to turn into a dragon isn’t there, but I was thinking that such a transformation could be explained as a product of the Dinnerplates of Destiny as opposed to something intrinsic to Elias. You may not agree, but we have a long time to have that discussion. I just wanted to point out that I was actively thinking of existing sorcerers while inventing these rules.
This will be the last post to the blog for a couple of weeks. I shall returned refreshed with posts on weapons and armour and then, eventually, the Fighter!